ORYANDA
THE STRATEGY BEGINS HERE

How battles and protection work

Understanding actions without hidden internals

Übersetzung noch nicht freigegeben – Artikel auf Englisch.

A player can initiate supported battles, raids or armed reconnaissance when access, timing, resources and other conditions permit. Battle orders include troop selection and possible formation, objective and retreat choices. The game resolves outcomes based on its world-specific rules and the forces involved.

Beginner protection can restrict attacks on new players. Other world-specific restrictions, unit availability and travel conditions can also block an attack. Check your own protection status and the target's eligibility before committing forces.

Battle records and notifications help you understand what happened. A raid, scouting mission and occupation challenge are not identical objectives. The engine determines casualties and rewards; player guides do not publish hidden anti-abuse or exploit-sensitive implementation details.

Zuletzt aktualisiert: 22. Oktober 2026

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