Happiness and gathering efficiency
How morale affects worker gathering without hidden math
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Happiness reflects how comfortable and stable your city feels for its inhabitants. In ORYANDA, happiness now matters directly for worker gathering efficiency. A happier workforce can bring back slightly more from manual gathering trips, while an unhappy workforce may return slightly less.
This system affects worker-led gathering trips only. It does not directly rewrite passive hourly production shown in the top resource bar, and it does not reveal private balancing formulas or server-side anti-abuse checks. Think of it as an efficiency modifier applied to the crew carrying out the task.
Players who want stronger results should pay attention to the city conditions that improve daily life, while remembering that site stock, storage limits, cargo space and normal mission restrictions still apply. The game interface may show an estimate, but the actual result still depends on the assigned workers and the situation at the time the trip is resolved.
最后更新: 2026年10月24日

